Merge pull request #6 from goetzc/fix/high-cpu-usage

Fix high CPU usage: optimize artwork fetches and idle wake-ups
This commit is contained in:
Danielle McLean 2026-03-01 12:57:28 +11:00
commit 49a75f8118
Signed by: 00dani
GPG key ID: 6854781A0488421C
5 changed files with 45 additions and 16 deletions

View file

@ -51,7 +51,7 @@ def main() -> None:
asyncio.run(
listen(config, listener, receivers),
loop_factory=factory.make_loop,
debug=True,
debug=False,
)

View file

@ -30,19 +30,28 @@ class MpdArtworkCache:
mpd: MpdStateHandler
album_cache: Cache[Artwork]
track_cache: Cache[Artwork]
pending_tracks: set[str]
def __init__(self, mpd: MpdStateHandler, cache_url: URL = MEMORY):
self.mpd = mpd
self.album_cache = make_cache(ArtworkSchema, cache_url, "album")
self.track_cache = make_cache(ArtworkSchema, cache_url, "track")
self.pending_tracks = set()
async def get_cached_artwork(self, song: CurrentSongResponse) -> bytes | None:
art = await self.track_cache.get(calc_track_key(song))
if art:
return art.data
track_key = calc_track_key(song)
art = await self.track_cache.get(track_key)
if art is not None:
# NoArtwork is a valid cached value too: returning None here avoids
# repeatedly re-querying MPD for files that have no embedded art.
if art:
return art.data
return None
# If we don't have track artwork cached, go find some.
run_background_task(self.cache_artwork(song))
if track_key not in self.pending_tracks:
self.pending_tracks.add(track_key)
run_background_task(self.cache_artwork(song))
# Even if we don't have cached track art, we can try looking for cached album art.
art = await self.album_cache.get(calc_album_key(song))
@ -52,10 +61,16 @@ class MpdArtworkCache:
return None
async def cache_artwork(self, song: CurrentSongResponse) -> None:
art = to_artwork(await self.mpd.get_art(song["file"]))
track_key = calc_track_key(song)
try:
await self.album_cache.add(calc_album_key(song), art, ttl=CACHE_TTL)
except ValueError:
pass
await self.track_cache.set(calc_track_key(song), art, ttl=CACHE_TTL)
await self.mpd.refresh()
art = to_artwork(await self.mpd.get_art(song["file"]))
try:
await self.album_cache.add(calc_album_key(song), art, ttl=CACHE_TTL)
except ValueError:
pass
await self.track_cache.set(track_key, art, ttl=CACHE_TTL)
# Refresh receivers only when we discovered actual artwork.
if art:
await self.mpd.refresh()
finally:
self.pending_tracks.discard(track_key)

View file

@ -17,10 +17,13 @@ def to_queue(mpd: MpdState) -> Queue:
def to_mixramp(mpd: MpdState) -> MixRamp:
delay = mpd.status.get("mixrampdelay", 0)
db = mpd.status.get("mixrampdb", 0)
if delay == "nan":
delay = 0
if db == "nan":
db = 0
return MixRamp(
db=float(mpd.status.get("mixrampdb", 0)),
db=float(db),
delay=float(delay),
)

View file

@ -3,7 +3,6 @@ from collections.abc import Iterable
from mpd.asyncio import MPDClient
from mpd.base import CommandError
from rich import print as rprint
from yarl import URL
from ..config.model import MpdConfig
@ -18,17 +17,23 @@ from .types import MpdState
class MpdStateListener(Player):
# Subsystems relevant to now-playing metadata and remote controls.
# Listening to all MPD subsystems can cause noisy wakeups (e.g. database
# updates), which drives unnecessary status/currentsong polling.
WATCHED_SUBSYSTEMS = ("player", "mixer", "options", "playlist", "partition")
config: MpdConfig
client: MPDClient
receivers: Iterable[Receiver]
art_cache: MpdArtworkCache
idle_count = 0
last_playback: Playback | None
def __init__(self, cache: URL | None = None) -> None:
self.client = MPDClient()
self.art_cache = (
MpdArtworkCache(self, cache) if cache else MpdArtworkCache(self)
)
self.last_playback = None
async def start(self, conf: MpdConfig) -> None:
self.config = conf
@ -53,9 +58,12 @@ class MpdStateListener(Player):
# Notify our receivers of the initial state MPD is in when this script loads up.
await self.update_receivers()
# And then wait for stuff to change in MPD. :)
async for subsystems in self.client.idle():
async for subsystems in self.client.idle(self.WATCHED_SUBSYSTEMS):
# If no subsystems actually changed, we don't need to update the receivers.
if not subsystems:
# MPD/python-mpd2 can occasionally wake idle() without reporting a
# changed subsystem; avoid a hot loop if that happens repeatedly.
await asyncio.sleep(0.1)
continue
self.idle_count += 1
await self.update_receivers()
@ -79,7 +87,9 @@ class MpdStateListener(Player):
state = MpdState(status, current, art)
pb = to_playback(self.config, state)
rprint(pb)
if pb == self.last_playback:
return
self.last_playback = pb
await self.update(pb)
async def update(self, playback: Playback) -> None:

View file

@ -19,7 +19,8 @@ def playback_to_media_item(playback: Playback) -> NSMutableDictionary:
if song := playback.active_song:
nowplaying_info = song_to_media_item(song)
nowplaying_info[MPNowPlayingInfoPropertyPlaybackQueueCount] = playback.queue.length
nowplaying_info[MPNowPlayingInfoPropertyPlaybackQueueIndex] = playback.queue.current
if playback.queue.current is not None:
nowplaying_info[MPNowPlayingInfoPropertyPlaybackQueueIndex] = playback.queue.current
return nowplaying_info